Unlike many lightweight shaderpacks, Chocapic13’s Shaders for Minecraft 1.16.5, 1.15.2, and 1.14.4 tries to maintain a decent quality level even at the lowest possible preset. The high-end presets are able to run at around 80-100 fps, and over 120 on a simple scene on a mid-range GPU like the RX 570 or the GTX 1060 while offering high-quality visuals.
Chocapic13’s Shaders is the baseline for many other shader packs out there. It is highly popular among shader pack developers because it is easy to work with, and many of the simplest things have already been taken care of, which leaves those developers time to work on the large changes and modifications they want to make.
Features
- Dynamic Time of Day cycle
- Physically plausible High Dynamic Range lighting system
- Shadows with variable penumbra size
- Variable density volumetric fog with shadows
- Volumetric clouds
- Water shader with water fog, reflections, caustics and refractions
- Screen Space Global Illumination (SSGI)
- High quality Temporal Anti-aliasing and upscaling (TAA / TAAU)
- Custom Nether and End with biome support
- Bloom
- Depth of Field
- Contrast-adaptative sharpening filter
- Wavy plants
Mod Showcase:
Chocapic13’s Shaders Setup
- Download and install Optifine
- Download the shaderpack
- Launch Minecraft
- Open Options, Video Settings, Shaders, Shaderpack Folder
- Put the shaderpack (zipped file) inside .minecraft\shaderpacks
- Select the shader in the shader list